Project Description

Collection game designed and coded on MIT's Scratch platform, for Harvard's CS50 Computer Science course. Click the button below, to play the game on its project page. The events within the game engine are triggered by a wide array of loops, conditionals, operators, events, variables, and key activations. It features several levels of increasing difficulty, as well as the ability to restart the game from a graphic interface and experience new variations of actions. The game also offers gameplay and credits menus with navigation.

Project Details

Skills Used:

Audio Production & Editing
Creative Direction
Adobe Creative Suite
Apple Logic Pro
Software Development
Technical Writing


App & Game Development
Integrated Production


Open Source Community

Project Date:

July 31, 2016